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Annaloyra Minya, Draxion, Noella, Shade
Most users ever online was 303 on July 4th 2021, 5:06 am
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Weapons Shop
Page 1 of 1 • Share
Melee Weapons
Unarmed Melee Weapons | ||||||||||
Weapons | Size | Damage | Critical | Range | Type | Cost | Weight | Hardness | HP | Misc. |
Gauntlet | - | 1d3 | 20/x2 | - | B | 2gp | 1lb | 5 | 2 | Part of most Medium & Heavy Armors |
Simple Melee Weapons | ||||||||||
Weapons | Size | Damage | Critical | Range | Type | Cost | Weight | Hardness | HP | Misc. |
Dagger | Llight | 1d4 | 19-20/x2 | 10 | P or S | 2gp | 1lb | 10 | 2 | +2 bonus on Pick Pocket checks |
Dagger, Punching | Light | 1d4 | x3 | - | P | 2gp | 1lb | 10 | 2 | - |
Gauntlet, Spiked | Light | 1d4 | x2 | - | P | 5gp | 1lb | 10 | 2 | Cant' be disarmed |
Hook | Light | 1d4 | x4 | - | P | 8gp | 1lb | 10 | 2 | Can't be disarmed Must be added in place of a missing hand |
Mace, light | Light | 1d6 | x2 | - | B | 5gp | 4lbs | 10 | 10 | - |
Sickle | Light | 1d6 | x2 | - | S | 6gp | 2lbs | 10 | 2 | Druid, Trip |
Club | 1Hand | 1d6 | x2 | 10 | B | Free | 3lbs | 5 | 5 | Druid, Monk |
Mace, Heavy | 1Hand | 1d8 | x2 | - | B | 12gp | 8lbs | 10 | 20 | - |
Morningstar | 1Hand | 1d8 | x2 | - | B & P | 8gp | 6lbs | 5 | 5 | - |
Shortspear | 1Hand | 1d6 | x2 | 20 | P | 1gp | 3lbs | 5 | 5 | Vs Charge, Druid |
Crossbow, Bladed | 2Hand | 1d4 | 19-20/x2 | - | P or S | 150gp | 8lbs | 10 | 10 | Also a Simple Melee Weapon |
Fauchard | 2Hand | 1d8 | x3 | - | S | 7gp | 10lbs | 5 | 10 | Reach 10. Polearm |
Longspear | 2Hand | 1d8 | x3 | - | P | 5gp | 9lbs | 5 | 10 | Vs. Charge, Druid Reach 10.Polearm |
Quarterstaff | 2Hand | 1d6/1d6 | x2 | - | B | Free | 4lbs | 5 | 10 | Double, Druid, Monk, Kata Polearm |
Spear | 2Hand | 1d8 | x3 | 20 | P | 2gp | 6lbs | 5 | 10 | Vs. Charge. Druid, Polearm |
Marital Melee Weapons | ||||||||||
Weapons | Size | Damage | Critical | Range | Type | Cost | Weight | Hardness | HP | Misc. |
Axe, Throwing | Light | 1d6 | x2 | 10 | S | 8gp | 2lbs | 5 | 2 | - |
Cutlass | Light | 1d6 | 19-20/x2 | - | S | 15gp | 3lbs | 5 | 2 | +2 to resist being Disarmed |
Dagger, Disguised | Light | 1d4 | 19-20/x2 | 10 | P or S | 52gp | 1lb | 10 | 2 | +7 bonus to Pick Pocket checks |
Hammer, Light | Light | 1d4 | x2 | 20 | B | 1gp | 2lbs | 5 | 2 | - |
Handaxe | Light | 1d6 | x3 | - | S | 6gp | 3lbs | 5 | 2 | Monk |
Kukri | Light | 1d4 | 18-20/x2 | - | S | 8gp | 2lbs | 10 | 2 | - |
Pick, Light | Light | 1d4 | x4 | - | P | 4gp | 3lbs | 5 | 2 | Kobold Racial Proficiency |
Poison Ring | Light | 1 | x2 | - | P | 45gp | - | 10 | 2 | Touch Attack Ring can hold one dose of injury poison |
Razored Armor | Light | 1d6 | x2 | - | S | +50gp | +10lbs | 10 | 2 | Damage is done by grappling or with a melee attack. Applied with armor |
Sap | Light | 1d6 | x2 | - | B | 1gp | 2lbs | 2 | 2 | Bard, Rogue, Subdual |
Sword, Short | Light | 1d6 | 19-20/x2 | - | P | 10gp | 2lbs | 10 | 2 | Bard, Rogue |
Battleaxe | 1Hand | 1d8 | x3 | - | S | 10gp | 6lbs | 5 | 5 | - |
Flail, Light | 1Hand | 1d8 | x2 | - | B | 8gp | 5lbs | 5 | 5 | Trip, Disarm +2 |
Longsword | 1Hand | 1d8 | 19-20/x2 | - | S | 15gp | 4lbs | 10 | 5 | Bard, Elf Racial Proficiency |
Pick, Heavy | 1Hand | 1d6 | x4 | - | P | 8gp | 6lbs | 5 | 5 | Kobold Racial Proficiency |
Rapier | 1Hand | 1d6 | 18-20/x2 | - | P | 20gp | 2lbs | 10 | 5 | Finesse, Bard, Rogue Elf Racial Proficiency When wielded with 2 hands, only add Str mod to damage. |
Scimitar | 1Hand | 1d6 | 18-20/x2 | - | S | 15gp | 4lbs | 10 | 5 | Druid |
Trident | 1Hand | 1d8 | x2 | 10 | P | 15gp | 4lbs | 5 | 5 | Vs. Charge |
Truncheon | 1Hand | 1d8 | x2 | - | B | 2gp | 12lbs | 5 | 5 | Subdual |
Warhammer | 1Hand | 1d8 | x3 | - | B | 12gp | 5lbs | 5 | 5 | - |
Bardiche | 2Hand | 1d10 | x3 | - | S | 9gp | 12lbs | 5 | 10 | Polearm |
Duom | 2Hand | 1d8 | x3 | - | P | 20gp | 8lbs | 5 | 10 | Reach 10 and threaten adjacent; Polearm |
Executioner's Mace | 2Hand | 2d6 | x3 | - | B & P or B & S | 75gp | 12lbs | 5 | 10 | - |
Falcion | 2Hand | 2d4 | 18-20/x2 | - | S | 75gp | 8lbs | 10 | 10 | - |
Flail, Heavy | 2Hand | 1d10 | 19-20/x2 | - | B | 15gp | 10lbs | 5 | 10 | Trip, Disarm +2 |
Glaive | 2Hand | 1d10 | x3 | - | S | 8gp | 10lbs | 5 | 10 | Reach 10, Polearm |
Greataxe | 2Hand | 1d12 | x3 | - | S | 20gp | 12lbs | 5 | 10 | - |
Greatclub | 2Hand | 1d10 | x2 | - | B | 5gp | 8lbs | 5 | 10 | - |
Greatsword | 2Hand | 2d6 | 19-20/x2 | - | S | 50gp | 8lbs | 10 | 10 | - |
Guisarme | 2Hand | 2d4 | x3 | - | S | 9gp | 12lbs | 5 | 10 | Reach 10, Trip, Polearm |
Halberd | 2Hand | 1d10 | x3 | - | P or S | 10gp | 12lbs | 5 | 10 | Vs. Charge, Trip, Polearm |
Lance, Heavy | 2Hand | 1d8 | x3 | - | P | 10gp | 10lbs | 5 | 10 | Reach 10, x2 damage when used from the back of a charging mount. Usable with 1 hand while mounted |
Lucerne Hammer | 2Hand | 2d4 | x4 | - | B or P | 12gp | 10lbs | 5 | 10 | Reach 10, Polearm |
Maquahultl | 2Hand | 1d10 | x2 | - | B & P | TBD | 8lbs | 5 | 10 | - |
Maul | 2Hand | 1d10 | x3 | - | B | 15gp | 20lbs | 5 | 10 | Hand-and-a-Half |
Nagimata | 2Hand | 1d10 | x3 | - | S | 10gp | 15lbs | 5 | 10 | Reach 10, Polearm |
Partisan | 2Hand | 2d4 | x3 | - | P or S | 12gp | 12lbs | 5 | 10 | Reach 10, Polearm |
Pick, Dire | 2Hand | 1d8 | x4 | - | P | 30gp | 12lbs | 5 | 10 | Hand-and-a-Half Shared Focus (Pick, Heavy) |
Pilum | 2Hand | 1d8 | x3 | - | P | 5gp | 6lbs | 5 | 10 | Reach 10, Polearm |
Ranseur | 2Hand | 2d4 | x3 | - | P | 10gp | 12lbs | 5 | 10 | Reach 10, Disarm +2, Polearm |
Scimitar, Great | 2Hand | 1d8 | 18-20/x2 | - | S | 200gp | 8lbs | 10 | 10 | Hand-and-a-Half |
Scythe | 2Hand | 2d4 | x4 | - | P & S | 18gp | 10lbs | 5 | 10 | Trip |
Spetum | 2Hand | 2d4 | x3 | - | P | 10gp | 8lbs | 5 | 10 | Disarm +2, Polearm |
Sword, Bastard | 2Hand | 1d10 | 19-20/x2 | - | S | 35gp | 6lbs | 10 | 10 | Hand-and-a-Half |
Waraxe, Dwarven | 2Hand | 1d10 | x3 | - | S | 30gp | 8lbs | 5 | 10 | Hand-and-a-Half Dwarf Weapon Familiarly |
Warmace | 2Hand | 1d12 | x2 | - | B | 25gp | 10lbs | 10 | 20 | Hand-and-a-Half -1 penalty to AC Shared Focus (Mace, Heavy) |
Voulge | 2Hand | 1d10 | x3 | - | S | 10gp | 14lbs | 5 | 10 | Reach 10, Polearm |
Exotic Melee Weapons | ||||||||||
Weapons | Size | Damage | Critical | Range | Type | Cost | Weight | Hardness | HP | Misc. |
Buckler-Axe, Dwarf | Light | 1d6 | x3 | - | S | 20gp | 4lbs | 10 | 20 | Buckler |
Braid Blade | Light | 1d3 | 18-20/x3 | - | S | 10gp | 1/2lb | 5 | 2 | Blade attached at the end of a long hair braid |
Dagger, Barbed | Light | 1d4 | 19-20/x2 | - | P | 35gp | 1bs | 5 | 2 | A proficient user with 5+ ranks of Pick Pocket does +2 dmg on a Sneak Attack |
Hammer, Throwing | Light | 1d6 | x2 | 20 | B | 30gp | 2lbs | 5 | 2 | - |
Foot Spike | Light | 1d6 | 18-20/x2 | - | P | 8gp | 1lb | 5 | 2 | Spikes can be folded into boots |
Handaxe, Stone | Light | 1d6 | x2 | - | S | 1/2gp | 2lbs | 5 | 2 | - |
Japute | Light | 1d4 | 19-20/x2 | - | S | 20gp | 2lbs | 5 | 2 | Full Round Action to equip +6 to avoid being Disarmed +2 on Climb checks |
Kama | Light | 1d6 | x2 | - | S | 2gp | 2lbs | 5 | 2 | Kata, Monk, Trip |
Lightblade, Elven | Light | 1d6 | 18-20/x2 | - | P | 50gp | 1lb | 10 | 2 | Shared Focus (Short Sword) Shared Focus (Rapier) |
Long Knife, Drow | Light | 1d6 | 19-20/x2 | 10 | P | 15gp | 2lbs | 10 | 2 | - |
Nekode | Light | 1d4 | x2 | - | P | 5gp | 2lbs | 5 | 2 | Kata, Can't be disarmed +1 bonus on Climb checks |
Nunchaku | Light | 1d6 | x2 | - | B | 2gp | 2lbs | 5 | 2 | Kata, Monk, Disarm +2 |
Quickrazor, Gnome | Light | 1d4 | 19-20/x2 | - | S | 45gp | 1lb | 10 | 2 | Normally drawn from wrist |
Ribbon Dagger | Light | 1d4 | x4 | - | S | 50gp | 1lb | TBD | 2 | Disarm +2 |
Sai | Light | 1d4 | x2 | - | B | 1gp | 2lbs | 10 | 2 | Kata, Monk, Disarm +4 |
Sword, Short Broadblade | Light | 1d6 | 19-20/x2 | - | P | 75gp | 3lbs | 10 | 2 | A proficient user who uses Defensive Fighting, Total Defense, or Combat Expertise with a least 2 points on AC gains a +1 Dodge bonus to AC |
Sharktooth Gauntlet | Light | 1d4 | 18-20/x2 | - | P or S | 10gp | 1lb | 5 | 2 | Can't be disarmed |
Shimalo'koa | Light | 1d8 | x2 | - | S | 10gp | 3lbs | 5 | 2 | - |
Siangham | Light | 1d6 | x2 | - | P | 3gp | 1lb | 5 | 2 | Kata, Monk |
Steel Fins | Light | 1d4 | x2 | - | S | 10gp | 2lbs | 5 | 2 | Kata, Can't be disarmed |
Tortoise Blade, Gnome | Light | 1d6 | 19-20/x2 | - | P | 10gp | 3lbs | 5 | 7 | Buckler |
Celt, Stone | 1Hand | 1d8 | 19-20/x2 | - | B | 1/2gp | 10lbs | 5 | 5 | - |
Dragonsplit | 1Hand | 1d6 | 19-20/x2 or x4 | - | P or S | TBD | 2lbs | 10 | 5 | Finesse Treated as a Light weapon for Two-Weapon Fighting |
Flindbar | 1Hand | 2d4 | 19-20/x2 | - | B | 30gp | 2lbs | 10 | 5 | +2 Disarm |
Flutter Blade | 1Hand | 1d4 | 19-20/x2 | - | P or S | 15gp | 2lbs | 10 | 5 | Can switch between Slashing & Piercing as a Move Action |
Ghost Spike | 1Hand | 1d6 & 1d6 | 19-20/x2 & 19-20/x3 | - | P | 320gp | 2lbs | 10 | 5 | Double Always Masterwork Class weapon for Assassin |
Ice Axe | 1Hand | 1d6 | x4 | - | P or S | 10gp | 5lbs | 5 | 10 | Can be used as a Marital weapon with a -2 penalty +4 to Climb checks on icy surfaces |
Iuak | 1Hand | 1d6 | 19-20/x2 | - | S | 12gp | 4lbs | 5 | 10 | Ignores 3 Hardness of objects |
Maul | 1Hand | 1d10 | x3 | - | B | 15gp | 20lbs | 5 | 10 | Half-and-a-Half |
Pick, Dire | 1Hand | 1d8 | x4 | - | P | 30gp | 12lbs | 5 | 10 | Half-and-a-Half Shared Focus (Pick, Heavy) |
Rapier, Quickblade | 1Hand | 1d6 | 18-20/x2 | - | P | 75gp | 3lbs | 10 | 5 | Finesse, Disarm +2 |
Ribbonweave | 1Hand | 1d8 | 19-20/x2 | - | S | 70gp | 3lbs | 5 | 5 | Finesse Treated as a Club until blade is released |
Scimitar, Great | 1Hand | 1d8 | 18-20/x2 | - | S | 200gp | 8lbs | 10 | 10 | Hand-and-a-Half |
Scourge | 1Hand | 1d8 | x2 | - | S | 20gp | 2lbs | 2 | 5 | Disarm +2 |
Sword, Bastard | 1Hand | 1d10 | 19-20/x2 | - | S | 35gp | 6lbs | 10 | 10 | Hand-and-a-Half |
Swordcatcher, Gnome | 1Hand | 1d6 | 19-20/x2 | - | S | 35gp | 5lbs | 10 | 5 | Disarm +4 |
Thinblade, Elven | 1Hand | 1d8 | 18-20/x2 | - | P | 100gp | 3lbs | 10 | 5 | Finesse Shared Focus (Longsword) Shared Focus (Rapier) |
Tigerskull Club | 1Hand | 1d8 | x4 | - | B & P | 15gp | 8lbs | 5 | 10 | Disarm +2, Trip +2 |
Waraxe, Dwarven | 1Hand | 1d10 | x3 | - | S | 30gp | 8lbs | 5 | 10 | Hand-and-a-Half Dwarf Weapon Familiarly |
Warmace | 1Hand | 1d12 | x2 | - | B | 25gp | 10lbs | 10 | 20 | Hand-and-a-Half -1 penalty to AC Shared Focus (Mace, Heavy) |
Whip | 1Hand | 1d3 | x2 | - | S | 1gp | 2lbs | 2 | 5 | Bard, Trip, Disarm +2 Subdual, Finesse |
Whip, Stingray | 1Hand | 1d6 | x3 | - | S or P | 15gp | 3lbs | 2 | 5 | Finesse Cannot damage an opponent with an Armor bonus of +2 or higher |
Whip, Dagger | 1Hand | 1d6 | 19-20/x2 | - | S | 25gp | 3lbs | 2 | 5 | Bard, Trip, Disarm +2, Finesse Shared Proficiency (Whip) |
Ankus | 2Hand | 2d4 | x2 | - | B | 15gp | 15lbs | 5 | 10 | Reach 10, Trip Polearm |
Owl Pike | 2Hand | 1d8 | x3 | - | P | 10gp | 10lbs | 5 | 10 | Reach 15, Vs. Charge Polearm |
Axe, Orc-Double | 2Hand | 1d8/1d8 | x3 | - | S | 60gp | 15lbs | 5 | 10 | Double Polearm |
Bec De Corbin | 2Hand | 2d4 | x4 | - | P | 28gp | 14lbs | 5 | 10 | Reach 10, Vs. Charge Polearm |
Caheulaks | 2Hand | 2d4 | x2 | - | P | 25gp | 1lb | 2 | 10 | Reach 10, Disarm +2 |
Chain, Spiked | 2Hand | 2d4 | x2 | - | P | 25gp | 10lbs | 10 | 10 | Reach 10, Finesse, Trip, Disarm +2 |
Courtblade, Elven | 2Hand | 1d10 | 18-20/x2 | - | P or S | 150gp | 6lbs | 10 | 10 | Finesse Shared Focus (Greatsword) |
Dragonchain | 2Hand | 1d6 | 19-20/x2 | - | B | 50gp | 10lbs | 10 | 10 | Trip |
Entangling Pole | 2Hand | 1d4 or Grapple | x2 | - | P | 4gp | 5lbs | 5 | 10 | Reach 10, Grapple (clothing) |
Flail, Dire | 2Hand | 1d8/1d8 | x2 | - | B | 90gp | 10lbs | 5 | 10 | Double, Trip, Disarm +2 |
Goad | 2Hand | 2d4 or 2d4 | x2 | - | P or B | 8gp | 10lbs | 5 | 10 | Polearm Bludgeoning damage is subdual Piercing damage is lethal +2 for Handle Animal on Huge |
Grasping Pole | 2Hand | 1d4 | x2 | - | B | 8gp | 8lbs | 5 | 10 | Reach 10, Grapple |
Greathammer, Goliath | 2Hand | 1d12 | x4 | - | B | 30gp | 30lbs | 5 | 10 | Sunder +2 |
Greatspear | 2Hand | 2d6 | x3 | 10 | P | 25gp | 9lbs | 5 | 10 | Reach 10, Polearm Shared Focus (Longspear) |
Greatpick | 2Hand | 1d10 | x4 | - | P | 15gp | 15lbs | 5 | 10 | Kobold Racia Familiarity |
Gyrspike | 2Hand | 1d8 & 1d8 | 19-20/x2 | - | S & B | 90gp | 15lbs | 10 | 10 | Double, Trip, Disarm +2 |
Gythka | 2Hand | 1d10 & 1d10 | x2 | - | S | 90gp | 25lbs | 5 | 10 | Double |
Hammer, Ghome Hooked | 2Hand | 1d8 & 1d6 | x3 & x4 | - | B & P | 20gp | 6lbs | 5 | 10 | Double, Trip Gnome Weapon Familiarly |
Hammer, Double | 2Hand | 1d8/1d8 | x3 | - | B | 70gp | 18lbs | 5 | 10 | Double |
Kaua'koi | 2Hand | 1d6/1d6 | x2 | - | B or P or S | 5gp | 5lbs | 5 | 10 | Double |
Lajatang | 2Hand | 1d8/1d8 | x2 | - | S | 90gp | 7lbs | 5 | 10 | Kata, Double |
Lochaber Axe | 2Hand | 1d10 | x3 | - | S | 18gp | 15lbs | 5 | 10 | Reach 10, Trip, Polearm |
Longaxe | 2Hand | 1d12 | x3 | - | S | 35gp | 15lbs | 5 | 10 | Shared Focus (Greataxe) |
Longspear, Microlith Barbed | 2Hand | 1d10 | x3 | - | P | 5gp | 9lbs | 5 | 10 | Reach 10 |
Longstaff | 2Hand | 1d6/1d6 | x2 | - | B | 15gp | 6lbs | 5 | 10 | Kata, Polearm Shared Focus (Quarterstaff) |
Lynxpaw | 2Hand | 1d6 & 1d4 | 18-20/x2 & x3 | - | S & P | 30gp | 4lbs | 5 | 10 | Disarm +2, Double, Trip, Finesse |
Mancatcher | 2Hand | 1d4 | x2 | - | B | 20gp | 8lbs | 5 | 10 | Reach 10, Grapple, Subdual |
Pincer Staff | 2Hand | 1d10 | x2 | - | B | 20gp | 15lbs | 5 | 10 | Reach 10, Grapple |
Poleaxe, Heavy | 2Hand | 2d6 | x3 | - | P or S | 20gp | 15lbs | 5 | 10 | Reach 10, Vs. Charge, Polearm Shared Focus (Halberd) |
Ritiik | 2Hand | 1d8 | x3 | - | P | 5gp | 6lbs | 5 | 10 | Polearm |
Sasumata | 2Hand | 1d4 | x2 | - | B | 8gp | 8lbs | 5 | 10 | Reach 10, Grapple, Subdual, Polearm |
Scimitar, Valenar Double | 2Hand | 1d6/1d6 | 18-20/x2 | - | S | 125gp | 15lbs | 10 | 10 | Double |
Scorpion Chain, Drow | 2Hand | 1d6 | 19-20/x2 | - | S | 25gp | 12lbs | 10 | 10 | Reach 10, Finesse, Trip, Disarm +2 |
Sharrash, Talenta | 2Hand | 1d10 | 19-20/x2 | - | S | 18gp | 10lbs | 5 | 10 | Reach 10, Trip, Polearm |
Snap-Tong | 2Hand | 1d10 | x2 | - | P | 250gp | 10lbs | 10 | 10 | Grapple |
Sodegarami | 2Hand | 1d4 | x2 | - | P | 4gp | 5lbs | 5 | 10 | Reach 10, Grapple (clothing), Polearm |
Spear, Dwarven Double | 2Hand | 1d8/1d8 | x3 | - | P or S | 115gp | 15lbs | 5 | 10 | Double, Vs. Charge |
Sugliin | 2Hand | 2d8 | x2 | - | S & P | 35gp | 20lbs | 10 | 10 | Reach 10 |
Sword, Two-Bladed | 2Hand | 1d8/1d8 | 19-20/x2 | - | S | 100gp | 10lbs | 10 | 10 | Double |
Tangat, Talenta | 2Hand | 1d10 | 18-20/x2 | - | S | 40gp | 8lbs | 10 | 10 | - |
Urgrosh, Dwarven | 2Hand | 1d8 & 1d6 | x3 & x3 | - | S & P | 50gp | 12lbs | 5 | 10 | Double, Vs. Charge, Polearm Dwarf Weapon Familiarly |
Warpike, Dwarven | 2Hand | 2d6 | x3 | - | P or S | 45gp | 15lbs | 5 | 10 | Reach 10, Vs. Charge, Trip, Polearm |
Yuan-ti Serpent Bow | 2Hand | 1d6 | 19-20/x2 | - | S | 150gp | 5lbs | 5 | 10 | Double, also Exotic Ranged Weapon |
Ranged Weapons
Simple Ranged Weapons | ||||||||||
Weapons | Size | Damage | Critical | Range | Type | Cost | Weight | Misc. | ||
Crossbow, Heavy | - | 1d10 | 19-20/x2 | 120 | P | 50gp | 8lbs | Can be fired with 1 hand at a -4 penalty | ||
Crossbow, Light | - | 1d8 | 19-20/x2 | 80 | P | 35gp | 4lbs | Can be fired with 1 hand at a -2 penalty | ||
Crossbow, Bladed | - | 1d8 | 19-20/x2 | 80 | P | 150gp | 8lbs | Can be fired with 1 hand at a -2 penalty Also a Simple Melee Weapon | ||
Crossbow, Double | - | 1d8 | 19-20/x2 | 80 | P | 100gp | 8lbs | Both bolts may be fired as a Standard Action with a single attack roll at -2. | ||
Crossbow, Grapple | - | 1d3 | x2 | 120 | P | 70gp | 12lbs | Fires a grappling hook with 100' of thin light rope | ||
Dart | - | 1d4 | x2 | 20 | P | 1/2gp | 1/2lb | Str mod applies to damage, Druid | ||
Javelin | - | 1d6 | x2 | 30 | P | 1gp | 2lbs | Str mod applies to damage, Monk | ||
Prodd | - | 1d4 | x2 | 80 | B | 20gp | 4lbs | Like a crossbow, but shoot Sling Bullets or Sling Stones | ||
Sling | - | 1d4 | x2 | 50 | B | Free | - | Str mod applies to damage. | ||
Martial Ranged Weapons | ||||||||||
Weapons | Size | Damage | Critical | Range | Type | Cost | Weight | Misc. | ||
Dart Thurster | - | 1d4 | 19-20/x2 | 40 | P | 40gp | 1lb | Uses standard Darts | ||
Handbow | - | 1d4 | 19-20/x2 | 30 | P | 15gp | 1lb | Fires 'Fletched Darts' | ||
Longbow | - | 1d8 | x3 | 100 | P | 75gp | 3lbs | Elf Racial Proficiency | ||
Longbow, Aquatic | - | 1d8 | x3 | 60 | P | 400gp | 3lbs | Range of 10' underwater | ||
Longbow, Composite Mighty +0 | - | 1d8 | x3 | 110 | P | 100gp | 3lbs | A wielder with less than +0 str mod receives a -2 penalty on attacks Elf Racial Proficiency Shared Proficiency (Longbow) | ||
Longbow, Composite Mighty +1 | - | 1d8 | x3 | 110 | P | 200gp | 3lbs | A wielder with less than +1 str mod receives a -2 penalty on attacks Up to +1 Str mod applies to damage Elf Racial Proficiency Shared Proficiency (Longbow) | ||
Longbow, Composite Mighty +2 | - | 1d8 | x3 | 110 | P | 300gp | 3lbs | A wielder with less than +2 str mod receives a -2 penalty on attacks Up to +2 Str mod applies to damage Elf Racial Proficiency Shared Proficiency (Longbow) | ||
Longbow, Composite Mighty +3 | - | 1d8 | x3 | 110 | P | 400gp | 3lbs | A wielder with less than +3 str mod receives a -2 penalty on attacks Up to +3 Str mod applies to damage Elf Racial Proficiency Shared Proficiency (Longbow) | ||
Longbow Composite Mighty +4 | - | 1d8 | x3 | 110 | P | 500gp | 3lbs | A wielder with less than +4 str mod receives a -2 penalty on attacks Up to +4 Str mod applies to damage Elf Racial Proficiency Shared Proficiency (Longbow) | ||
Shortbow | - | 1d6 | x3 | 60 | P | 30gp | 2lbs | Bard, Rogue, Elf Racial Proficiency | ||
Shortbow, Composite Mighty +0 | - | 1d6 | x3 | 70 | P | 75gp | 2lbs | A wielder with less than +0 str mod receives a -2 penalty on attacks Bard, Rogue, Elf Racial Proficiency Shared Proficiency (Shotbow) | ||
Shortbow, Composite Mighty +1 | - | 1d6 | x3 | 70 | P | 150gp | 2lbs | A wielder with less than +1 str mod receives a -2 penalty on attacks Up to +1 Str mod applies to damage Bard, Rogue, Elf Racial Proficiency Shared Proficiency (Shotbow) | ||
Shortbow, Composite Mighty +2 | - | 1d6 | x3 | 70 | P | 225gp | 2lbs | A wielder with less than +2 str mod receives a -2 penalty on attacks Up to +2 Str mod applies to damage Bard, Rogue, Elf Racial Proficiency Shared Proficiency (Shotbow) |
Last edited by Draxion on December 6th 2017, 8:57 am; edited 6 times in total
Exotic Ranged Weapons | ||||||||||
Weapons | Size | Damage | Critical | Range | Type | Cost | Weight | Misc. | ||
Atlatil, firing Atlatl Dart firing Atlatl Javelin | - | 1d6 1d8 | 19-20/x2 x3 | 80 120 | P | 4gp | 2lbs | Fires Atlatl Darts and Atlatl Javelins Non proficient users receive -6 penalty instead of -4 | ||
Blowgun | - | 1 | x2 | 10 | P | 1gp | 2lbs | Fires Blowgun Needles | ||
Blowgun, Greater | - | 1d3 | x2 | 10 | P | 15gp | 2lbs | Requires two hands to fire Shared Focus (Blowgun) | ||
Blowgun, Repeating | - | 1d3 | x2 | 40 | P | 100gp | 1lb | Magazine holds 6 darts | ||
Bolo | - | 1d4 | x2 | 10 | B | 5gp | 3lbs | Subdual, Trip | ||
Bolo, Barbed | - | 1d4 | x2 | 10 | P | 10gp | 3lbs | Trip Shared Proficiency (Bolo) | ||
Bonebow | - | 1d10 | x3 | 120 | P | 250gp | 4lbs | Cannot be used while mounted Shared Focus (Longbow) | ||
Boomerang | - | 1d4 | x2 | 20 | B | 10gp | 2lbs | Subdual, Returns after a miss (DC 10 to catch) | ||
Boomerang, Hunting | - | 1d6 | x2 | 25 | B | 15gp | 2lbs | Does not return to thrower | ||
Boomerang, Talenta | - | 1d4 | x2 | 30 | B or P | 15gp | 2lbs | Returns after a miss (DC 10 to catch) | ||
Boomerang, Xen'drik | - | 1d6 | x2 | 20 | S | 20gp | 2lbs | Returns after a miss (DC 10 to catch) | ||
Chatkcha | - | 1d6 | 18-20/x2 | 20 | S | 10gp | 1lb | Thrown weapon | ||
Crossbow, Aquatic | - | 1d8 | 19-20/x2 | 40 | P | 250gp | 4lbs | 40' range underwater | ||
Crossbow, Great | - | 2d8 | 18-20/x2 | 120 | P | 150gp | 14lbs | Full Round to reload | ||
Crossbow, Hand | - | 1d4 | 19-20/x2 | 30 | P | 100gp | 2lbs | Rogue | ||
Crossbow, Repeating Heavy | - | 1d10 | 19-20/x2 | 120 | P | 400gp | 12lbs | Magazine holds 5 bolts | ||
Crossbow, Repeating Light | - | 1d8 | 19-20/x2 | 80 | P | 250gp | 6lbs | Magazine holds 5 bolts | ||
Double Axehead | - | 2d4 | x2 | 20 | S | 30gp | 2lbs | Thrown weapon | ||
Double Bow, Elven | - | 1d8 | x3 | 80 | P | 1,000gp | 3lbs | May load a second arrow as a Move Action, both may be fired as a Standard Action with a single attack roll at -2. | ||
Footbow, Mighty +0 | - | 1d8 | x3 | 110 | P | 150gp | 3lbs | A wielder with less than a +0 Str mod receives a -2 penalty on attacks. Raptoran Racial Familiarity | ||
Glot | - | 1d4 | 18-20/x2 | 10* | B | 1gp | 1lb | - | ||
Greatbow | - | 1d10 | x3 | 120 | P | 150gp | 6lbs | Cannot be used while mounted. Shared Focus (Longbow) | ||
Greatbow, Composite Mighty +0 | - | 1d10 | x3 | 130 | P | 200gp | 6lbs | Cannot be used while mounted. A wielder with less than +0 Str mod receives a -2 penalty on attacks Shared Focus (Longbow) | ||
Greatbow, Composite Mighty +1 | - | 1d10 | x3 | 130 | P | 400gp | 6lbs | Cannot be used while mounted. A wielder with less than +1 Str mod receives a -2 penalty on attacks Up to +1 Str mod applies to damage. Shared Focus (Longbow) | ||
Greatbow, Composite Mighty +2 | - | 1d10 | x3 | 130 | P | 600gp | 6lbs | Cannot be used while mounted. A wielder with less than +2 Str mod receives a -2 penalty on attacks Up to +2 Str mod applies to damage. Shared Focus (Longbow) | ||
Greatbow, Composite Mighty +3 | - | 1d10 | x3 | 130 | P | 800gp | 6lbs | Cannot be used while mounted. A wielder with less than +3 Str mod receives a -2 penalty on attacks Up to +3 Str mod applies to damage. Shared Focus (Longbow) | ||
Greatbow, Composite Mighty +4 | - | 1d10 | x3 | 130 | P | 800gp | 6lbs | Cannot be used while mounted. A wielder with less than +4 Str mod receives a -2 penalty on attacks Up to +4 Str mod applies to damage. Shared Focus (Longbow) | ||
Harpoon | - | 1d10 | x2 | 30 | P | 15gp | 10lbs | Once deals damage, it becomes lodged and impedes movement by half on the target. | ||
Icechucker | - | 1d12 | x3 | 30 | P | 150gp | 12lbs | Like a Heavy Crossbow but loaded with a Javelin or Icicles | ||
Lasso | - | - | - | 10 | - | 1gp | 3lbs | 30' max Trip | ||
Net | - | - | - | 10 max | - | 20gp | 6lbs | - | ||
Razor Skipdisk | - | 1d6 | 18-20/x2 | 10 | S | 15gp | 12lbs | - | ||
Sand Blaster | - | 1d6 | - | 10 max | - | 30gp | ? | Creates a 10' Cone of sand that deals 1d6 damage. Target receives -4 penalty to AC & -2 to attack for 3 rounds. | ||
Shuriken | - | 1d2 | x2 | 10 | P | 1gp | 1/10lb | Monk, Kata, Str mod applies to damage | ||
Skipping Blade | - | 1d3 | x3 | 10 | S | 3sp | 1/2lb | Range is 15' if there is water between | ||
Skiprock | - | 1d6 | x2 | 15 | B | 3gp | 1/4lb | Str mod applies to damage. If attack was successful, the Shiprock can ricochet and attack a second target with a penalty of =2 on attack roll. | ||
Spring Dart Boot | - | 1d2 | x2 | 10 | P | 65gp | 2lbs | Dart Launcher is concealed in the heel of the boot. The dart is typically poisoned. | ||
Tri-Blade | - | 2d4 | x2 | 20 | S | 35gp | 3lbs | Launched from a sling-like device | ||
War Sling | - | 1d8 | x4 | 50 | B | 5gp | 1lb | Damage listed is when the War Sling is used with Shiprocks. Normal damage when using regular stones | ||
Yuan-ti Serpent Bow | - | 1d8 | x3 | 80 | P | 150gp | 5lbs | Also an Exotic Melee Weapon |
Ammunition
Ammunition | Used with... | Description | Cost | Weight |
Arrow | Bows | Standard arrow | 1/20 gp | 1/6lb |
Arrow, Adamantine | Bows | Masterwork Arrow with an Adamantine head. Ignores Hardness up to 20. Overcomes some types of Damage Reduction. | 60gp | 1/6lb |
Arrow, Alchemist's Fire | Bows | Hollow Arrow with Alchemist's Fire sealed inside. +1d4 Fire damage on round after impact | 75gp | 1/5lb |
Arrow, Alchemist's Frost | Bows | Hollow Arrow with Alchemist's Frost sealed inside. +1d4 Cold damage on round after impact | 75gp | 1/5lb |
Arrow, Blunt | Bows | Arrow with a blunt, leather wrapped head. Arrow damage is bludgeoning & subdual | 1/20gp | 1/6lb |
Arrow, Cold Iron | Bows | Arrow with a Cold Iron head. Overcomes some types of Damage Reduction. | 1/10gp | 1/6lb |
Arrow, Dragonbreath | Bows | Arrow with a hollow head containing Alchemist's Fire and a pitched-soaked shaft. Arrow does 1 category less damage (1d8>1d6, etc) Whistles and ignites during flight doing 1 hp Fire damage and setting the target on fire. Cannot be reused. | 21/2gp | 1/6lb |
Arrow, Flight | Bows | Arrow with superior aerodynamics Range 125% normal. | 2/5gp | 1/6lb |
Arrow, Hardwood | Bows | Arrow with a hardwood shaft If it misses, there is only a 25% change of Hardwood Arrow is destroyed. | 1/2gp | 1/4lb |
Arrow, Pungent | Bows | Arrow with a smelly sticks substance at the end. Does no damage but target smells after being hit. | 1/4gp | 3/20lb |
Arrow, Serpentstongue | Bows | Arrow whose arrow head has a wide cutting area. Does Slashing & Piercing damage and does full damage to objects with a Hardness of 5 or less. Used for cutting rope at range. | 3/20gp | 1/6lb |
Arrow, Signal | Bows | Arrow with special notches in the shaft. -2 penalty on attack roll While in flight, the arrow makes a distinctive sound. Different notches makes different sounds. | 1gp | 1/4lb |
Arrow, Silvered | Bows | Arrow with an Alchemical Silver head. Does -1 damage. Overcomes some types of Damage Reduction. | 6gp | 1/6lb |
Arrow, Smoking | Bows | Arrow with alchemical material for a head. No damage, 1/2 normal range. Must be fired within 1 round of being lit. Leaves a trail of smoke. | 30gp | 1/6lb |
Arrow, Star | Bows | Arrow coated with glowing phosphorous. The arrow gives off Bright Illumination in a 5' radius and Shadowy Illumination in a 15' radius. | 1/2gp | 1/4lb |
Arrow, Swiftwing | Bows | Arrow with a smaller, more aerodynamic head and longer fletchings. Receives -1 penalty per range increment, but does 1 category less damage (1d8>1d6, etc) | 1gp | 1/6lb |
Arrow, Thundering | Bows | Arrow with alchemical material for a head. No damage. On impact, it makes a loud bang causing all within 10' radius to become Deaf for 1 hour. | 2gp | 1/3lb |
Arrow, Zigzag | Bows | Arrow with a forked arrowhead. Has a -4 penalty on its attack roll, but does Slashing/Piercing damage and does double damage to objects with Hardness 0 (typically rope) | 1/2gp | 1/4lb |
Dart, Fletched | Handbow | Tiny arrows used with a Handbow. | 1/20gp | 1/40lb |
Blowgun Dart | Blowgun, Greater | Often poisoned | 1/10gp | 1/20lb |
Blowgun Needle | Blowguns | Often poisoned | 1/20gp | - |
Bolt | Crossbows - Hand, Light, Heavy, & Repeating | Standard bolt | 10/1gp | 10/1lb |
Bolt, Adamantine | Crossbows - Hand, Light, Heavy, & Repeating | Masterwork Bolt with an Adamantine head. Ignores Hardness up to 20. Overcomes some types of DR. | 60gp | 1/6lb |
Bolt, Cold Iron | Crossbows - Hand, Light, Heavy, & Repeating | Bolt with a Cold Iron head. Overcomes some types of Damage Reduction. | 1/10gp | 1/6lb |
Bolt, Exploding | Crossbows - Heavy | All creatures within a 5' radius Burst of the point of impact take 2d12 Fire damage. Requires a Exotic Weapon Proficiency. | 60gp | 2lbs |
Bolt, Grapple | Crossbows - Grapple | Bolt with a Grabbing Hook for a head & 100' of thin strong rope attached. No damage | 20gp | 4/5lb |
Bolt, Mountain Chain | Crossbows - Light & Heavy | 3 balls connected to the bolt by a chain. Does subdual damage and allows a ranged Trip attempt. Requires a Exotic Weapon Proficiency. | 25gp | 2lbs |
Bolt, Silvered | Crossbows - Hand, Light, Heavy, & Repeating | Bolt with an Alchemical Silver head. Does -1 damage. Overcomes some types of Damage Reduction. | 6gp | 1/6lb |
Bolt, Splintering | Crossbows - Light, Heavy, & Repeating | Bolt composed of numerous smaller bolts bound together. All creatures within 30' Cone-shaped Burst of the attacker take 1d6 damage for Medium size. | 30gp | 1/5lb |
Bolt, Tanglefoot | Crossbows - Light, Heavy, & Repeating | Bolt with an alchemical glob on the end. 50% range, no damage. Target becomes glued to itself and surrounds receiving -2 on attacks and -4 on Dex. Target is stuck and unable to move. The goo lasts 2d4 rounds. | 60gp | 4lbs |
Bolt, Tumbling | Crossbows - Light, Heavy, & Repeating | Bolts with tiny holes & vents on the shaft. 50% range. Target may only apply 1/2 Dex mod to AC due to unpredictable flight. | 5gp | 1/5lb |
Repeating Crossbow, Magazine | Crossbows - Repeating | Holds 5 standard bolts | 1/2gp | 1/2lb |
Sling Bullet | Slings, War Slings, Prodd | Standard lead sling bullet | 1/100gp | 1/4lb |
Priest's Bullet (Holy) | Slings, War Slings, Prodd | Hollow oversized glass sling bullet filled with Holy water. -2 penalty to hit. Does normal damage +1d4 to Undead & Evil Outsiders. | 20gp | 5/8lb |
Priest's Bullet (Unholy) | Slings, War Slings, Prodd | Hollow oversized glass sling bullet filled with Unholy Water. -2 penalty to hit. Does normal +1d4 to Deathless & Good Outsiders. | 20gp | 5/8lb |
Sling Stone | Slings, War Slings, Prodd | Rocks about the right size for the sling -1 penalty to hit & does one-size category less damage (1d3 for Medium) | - | 1/4lb |
Skiprock | War Slings | Specially polished rocks that can be ricochet into another target by a proficient user. May also be thrown. | 3gp | 1/4lb |
Atlatl Dart | Atlatl | Stone-tipped dart whose end is formed to fit into an Atlatl | 1/2gp | 1/2lb |
Atlatl Javelin | Atlatl | Stone-tipped javelin whose end is formed to fit into an Atlatl | 11/2gp | 1/2lb |
Here's the order: (UK = Undead Kobold)
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